The GitHub page is also a great place to find all of the documentation. I advise looking through the examples given in the Joystick library for more functions.
tButton(0, 0) //set button 0 to 0įrom here on in, it’s simply time for you to implement your own buttons and code and making whatever you dream up. But for a very basic tutorial to get you started, a copy paste bit of code to just press a button on and off #include There are lots of examples you will now find in the Joystick folder found in File->Examples.
Once you install this, it is often a good idea to restart Arduino to make sure it picks the files up. This will need to be installed in your libraries folder found at %userprofile%DocumentsArduinolibraries if you’re using a Windows device.
To do this though you will need to install the Joystick 2.0 library by found at
This can be particularly useful if you want to make a custom flight simulator controller or maybe even a play pause button for your PC. Keyboards and mice are boring I hear you say? Well why not create a Joystick instead. This one is easy to test, just open a blank notepad file, click in it and plug the Arduino in Keyboard.print("Hello World!") //print "Hello World!" You can also use the Arduino as a keyboard, the following code can again be copy and pasted, but this time will spell “Hello World!” every 3 seconds #include "Keyboard.h" The Arduino can however take over your mouse when this occurs so it is advised that you don’t do anything important when you test it and be ready to pull the cable! Mouse.release(MOUSE_LEFT) //release left the button Mouse.press(MOUSE_LEFT) //press the left mouse buttonĭelay(500) //press button for half a second The following code can be copy and pasted into the Arduino IDE and uploaded (don’t forget to select the correct board and port in the tools menu) #include "Mouse.h" This first code is going to be very basic and will just have the Arduino click the mouse every 3 seconds.
Although this tutorial was written using Windows 7, Mac OS X 10.6, and Ubuntu 13.04, the process should be very similar, if not exactly the same, for other versions/variations of these operating systems.
To start with, lets load some very basic code onto the Arduino. In this tutorial, well show you how to install FTDI drivers on multiple operating systems. The Leonardo uses a micro USB-B but just make sure the cable supports data transfer, some cheaper ones might only support power. Very simply you connect your Arduino Leonardo (or HID supporting Arduino) over a USB. A computer mouse, a keyboard and an Xbox remote are all HIDs and you can emulate them using an Arduino as a HID. If you don’t know what a HID (Human Interface Device) is, then you will be pleased to know you probably used one to get to this page. This is because they have a USB module built in whereas something like the Uno or the Mega does not. This will only work on certain Arduinos, the Leonardo, Micro, Zero and Due (or any 32U4 based board). This is very useful for basic applications like debugging or data logging, but what do you do if you want to make something like a controller? Well you make a HID of course I removed the kext and pkg files for the FTDI drivers and deleted them completely, still when I open the System Report I still see the FTDI USB Serial Driver entry.When connecting an Arduino to a computer, it normally connects as a generic serial interface device which if you’ve had much experience with Arduino before, you will know just allows for basic ASCII to be sent to and from the PC. Now even after doing all this when I connect my Arduino Uno to my Mac via the USB it does not get detected. So I removed the FTDI drivers from my Mac so it will use Apple's drivers.
He suggested we remove the FTDI drivers and rely on Apple's drivers.
Then I came across this post: where the user is having this same problem with MacOS Sierra. I followed this link : where it tells us to download and install the FTDI drivers separately. I updated my OS to Sierra 10.12.5 and now suddenly the usb serial option has disappeared. Few weeks ago my Arduino Uno (IDE version 1.8.2) detected the USB port and I was able to do some small IOT projects.